Undertaker o¬o...one of my fave charas in Kuroshitsuji >w<
this scene looks pretty cool, but could be better if you adjust some things like hmm the chairs, I guess the gold color
you used distracts too much the viewer from the main characters, even if they are in the middle, the color still looks
striking. Would suggest that the chairs could be brown, with golden details? it would be more work, but it could be
worth it, also working in the shadows, specially a the back of the chairs would help a lot to make them merge with the
background. I see you used a texture at the back characters, you could use the same texture but with lower opacity in
the characters on the front, just to make them look part of the scene and let them stand out at the same time :D
The vectoring of the main characters is very nice, I love the smooth lines and the hair coloring ^.^
sorry for the long comment, hope to see more from you soon!
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Angi Retired Moderator Sep 26, 2013
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akiranyo Sep 27, 2013
It's a complex wall, but there is no connection between the 3 main parts. The background is too pixelated, the owls are only colored and the vector is too sharp compared the rest. The lack the shadows and the lighting angles are off. Between did you really vector this? Your vectoring is completly different on every wall you make, what is a bit weird, since artists build up a certain own style after some experience.
PS. To answer your question above, it doesn't looks good to me. -
Bad--Girl Sep 28, 2013
Quote by xangel0Undertaker o¬o...one of my fave charas in Kuroshitsuji >w<
this scene looks pretty cool, but could be better if you adjust some things like hmm the chairs, I guess the gold color you used distracts too much the viewer from the main characters, even if they are in the middle, the color still looks striking. Would suggest that the chairs could be brown, with golden details? it would be more work, but it could be worth it, also working in the shadows, specially a the back of the chairs would help a lot to make them merge with the background. I see you used a texture at the back characters, you could use the same texture but with lower opacity in the characters on the front, just to make them look part of the scene and let them stand out at the same time :D
The vectoring of the main characters is very nice, I love the smooth lines and the hair coloring ^.^
sorry for the long comment, hope to see more from you soon!Hi Xangel0,
Thanks for all the suggestions. I tried to do somewhat the same as you mentioned.
Hopefully it's better now. Thanks Again!Quote by akiranyo It's a complex wall, but there is no connection between the 3 main parts. The background is too pixelated, the owls are only colored and the vector is too sharp compared the rest. The lack the shadows and the lighting angles are off. Between did you really vector this? Your vectoring is completly different on every wall you make, what is a bit weird, since artists build up a certain own style after some experience.
PS. To answer your question above, it doesn't looks good to me.I would never lie if i haven't vectored it. I never said that i made the BG myself.
I'm not sure how to fix the lighting and shadows.
Unfortunately you didn't like another one from me again. :( -
3kame Sep 29, 2013
I really like this! I'm using it on my desk top. I think the one thing I didn't like was the white reflecting off the owl player's shoes, it was distracting and too bring. The rest I liked and I was wow-ed by the vector and coloring :)
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SilverCat-sama Oct 01, 2013
Oh, I love his pose. Undertaker is amaizing. I like him more than Ciel, the main character himself :P. But I like Sebastian more. Undertaker is the second one^^
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KazablanKa Nov 04, 2013
It's a really great work :) Keep it up C:
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